Tuesday 18 December 2012

Language of the Computer: Branch and Jump Addressing


Instructions: Language of the Computer
Constant
-          Kebanyakan constant adalah kecil
-          16-bit immediate adalah mencukupi
-          constant kecil kerap digunakan(50% daripada operan)
-          e.g. 
·         A = A + 5;
·         B = B + 1;
·         C = C - 18;


-          Jadi, dalam kebanyakan program, constant akan dimuatkan dalam 16 bit yang diperuntukkan bagi immediate field
-          Design Principle: Make the common case fast
Common case: constant is small
Hanya perlu menggunakan satu arahan dalam common case


Untuk constant yang besar
-          Kita dapat memuatkan 32-bit ke dalam register
-          Mesti guna dua instuction, new "load upper immediate" instruction
-          For the occasional 32-bit constant
            lui rt, constant
·         Copies 16-bit constant to left 16 bits of rt
·         Clears right 16 bits of rt to 0




Branch addressing


-          Arahan cabang adalah dinyatakan
·         Opcode, two registers, target address
-          Most branch targets are near branch
-          Formats:

-          dapat menentukan register (seperti LW dan Sw) dan menambah ia untuk menangani

·         penggunaan Instruction Address Register (PC = program counter)
·         Kebanyakan branch adalah local (principle of locality)


PC-relative addressing

-          Immediate field  adalah 16 bit tetapi kita perlu address yang 32 bit
-          Obtain address using PC-relative addressing
·         On branch,  new PC = PC + immediate field in branch instruction
·         Actually, new PC = (PC + 4) + immediate field in branch instruction

Jump addressing


-          Jump (j and jal) targets could be anywhere in text segment
·         Encode full address in instruction
-          J format ada 26 bits dalam address field
-          Untuk mendapatkan 32 bits
·         Anggapkan bahawa jump address adalah word address
·         26 + 2 (least significant bits) = 28
·         Get 4 most significant bits from PC
·         4 + 26 + 2 = 32
·         Hanya boleh jump antara   2^28= 256 MB block of addresses
-          (Pseudo)Direct jump addressing
·         Target address = PC31…28 : (address × 4)



Target Addressing Example





Branching Far Away





Addressing Mode Summary




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